Today's feature, Agony! FO liked the box art, so here's a chance to see what the actual game is like!

Okay, for some reason WinUAE isn't responding to my USB controller anymore and I neglected to get a picture the first time, so you'll just have to take my word that all the plot you get is "a guy turns into the Psygnosis mascot to fight evil."

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HOLY SHIT

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So yeah, it's a shooter where you play as an owl. The first level takes place over some violent water, which you have to see in motion to believe. Here's a dead dragon!

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Unfortunately, I quickly realized Agony is style over substance. While it's got some really cool scenery and the animation is (mostly) great, enemies just lazily fly in for you to shoot.

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Your options are swords that float above and below you (And I liked the wrecked boat in the background)

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And your fully powered shot takes up half the screen. Needless to say, the first two stages are pretty boring, pretty graphics aside.

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The first boss, some kind of marlin made of water or something. The first time I fought him he seemed to take forever to kill.

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But then I realized this little trick, which wastes him in about five seconds.

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Loading screen for the second stage.

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The second stage starts out in front of some waterfalls.

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I just thought that wisp enemy was pretty.

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It eventually moves into a forest at sunset.

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I'm pretty sure that guy riding the flying insect (he's hard to see) is from Shadow of the Beast II.

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Two swords! So yes, I've pretty much got the entire screen covered.

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The second boss, a guy riding some land dragonfly.

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I got killed here but was too close to the bottom of the screen to get a good picture of the owl's death. I was able to get his neat respawn though, where he appears as an outline raining glitter.

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Loading screen for the third stage. Also, the game asks you to switch discs here.

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Stage 3 is a swamp. Lots of water in this game.

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There were actually some really cool things happening here, some I didn't get pictures of. You can see some cape on a cross in the background (it just to the lower right of those green enemies at the top of the screen), which was billowing in the game, and somewhere there was a dragon in the background that raised itself up and looked around.

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Here we are! Incidentally, I lost pretty much all my lives within a minute, as enemies started clogging up the screen and I got too weak.

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Eh, I forgot to shrink this image, but I guess you can take this as an example of the size WinUAE plays the games at.

EDIT: Okay, I guess either WinUAE or my controller didn't like WS_FTP being open, because once I closed it and restarted WinUAE it responded to my controller. Here's the single screen of story you get:

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Last Edited By: TaroSH 07/01/09 11:18 PM. Edited 1 time.