| Author | Comment | ||
|---|---|---|---|
pOrn Sigma |
|||
|
I got to the top of the tower in Azure Dreams. Basement ahoy!
![]() It's time for revenge... |
|||
Flying Omelette |
|||
|
|
|||
CLOUDBOND007 |
|||
I got to the top of the tower in Azure Dreams. Basement ahoy!So what, do you spend the entire game climbing the tower and it turns out the bad dude or whatever is in the basement? Or maybe they hid the basement key at the top of the tower? I read that post before bed last night and had a dream about such a thing. I beat the Spring Breeze part of Kirby Superstar but I'm really not liking the game very much and I'm not sure if I want to continue it right now or not. The Cave game didn't seem very good at all. Revenge of Metaknight seemed a bit better. I might have worked on Terranigma instead but I forgot I was playing it. I have worked on LOTRO off and on but it's too hard to keep track of what I'm doing in that and then post it here. |
|||
Flying Omelette |
|||
|
The basement was added to the Game Boy version to extend the length of the game. The Playstation version ended at the top floor.
|
|||
Crawl and 1OOO |
|||
|
Image Arcane is the only one not looking in the same direction as everyone else. (But she's also the only one who goes by a first and last name, so hey).
Samantha in that picture reminds me of Chun Li. When I used to play Street Fighter 2 with my brother when he was a kid, and Chun Li would win and cross her arms and bow her head, he'd say she was mad. Zumo is somehow smiling even harder than usual. |
|||
Flying Omelette |
|||
(But she's also the only one who goes by a first and last name, so hey). Not really. That's just you who does that. Most people call her "Im".
|
|||
Crawl and 1OOO |
|||
|
Yeah, but if someone just said, "Im", you wouldn't know if they were saying her name or just clearing their throat.
|
|||
Flying Omelette |
|||
|
Nobody says "Im" when they clear their throat. It's not "mmm" or "hmmm". It's a pretty distinct word.
|
|||
pOrn Sigma |
|||
|
I went into the tower and couldn't find the basement, so I scaled it again. I wasn't sure what to do, so I backed out. Turns out I was supposed to move
Kewne onto a panel, so I scaled the Tower again and did that, and that opened up the basement.
I also tried Mega Man 9. Yeah it is hard. There's no slide or charge shot, and somebody forgot to inform the boss and level designers. I'll try to give it some time, but this is annoying. Also, the graphics are not that good. There's not much detail, and the backgrounds are mostly one color. ![]() It's time for revenge... |
|||
Nixxy Blayde |
|||
|
Why are they all fixated on a floating styrofoam peanut?
|
|||
pOrn Sigma |
|||
|
I finished the third level of Condemned 2, and got to the first checkpoint in the fourth. Really, this game kind of sucks.
First, the only time I've been spooked was when those mannequins from the first game came back, and even then that wasn't nearly as effective as it was in the first game. Everything else I've been giggling at, like the Ghostbusters 2-esque slimed city which turned out to be a fucking dream, the zombies in their underpants, the people in pig and Jigsaw Killer masks, the cutscene where Ethan was running through an alley to the sound of somebody wailing on an electric guitar, the big burly black guy who says he played in a doll factory as a kid, or when a giant Barbie doll went cartrolling by a window (I'm not making any of this up), and why is Ethan wearing a t-shirt with a big target on the chest? This game's atmosphere is more "dark comedy" than "horror." Secondly, combat kind of sucks. Okay, I know I said that about Condemned 1 and eventually got the hang of fighting in that one, maybe I'm just overreacting again. But you can't run backwards, which I guess is compensated somewhat by being able to hold your guard for about ten seconds. Weapons also break in this game, and when that happens you switch to the fists, and enemies take for-fucking-EVER to punch to death, or you can turn tail and try to find another lead pipe which isn't always going to happen. ![]() It's time for revenge...
Last Edited By: pOrn Sigma
10/02/08 11:00 AM.
Edited 4 times.
|
|||
Forum Jackass |
|||
Nixxy Blayde wrote: Because it's a damn interesting floating styrofoam peanut. Geez, Nixxy, it's obviously an unfinished drawing. I just put that there as a placeholder for the real object they're looking at.
Oh my God, they found Tom.
|
|||
CLOUDBOND007 |
|||
|
I wanted to do some gaming but I've been totally exhausted. I've got no interest in becoming a vegetarian but I have drastically changed my diet and
cut a load of calories out, and I'm not used to it.
I've mostly just been reading Heir to the Empire. If not for the fatigue, I would have finished it long ago. |
|||
pOrn Sigma |
|||
|
I finished the doll factory, which ended with me killing that giant Barbie doll with her giant saw-blade lollipop, then smashing her head in a giant crank.
Then I went through this annoying shoot-out stage through a bunch of office corridors with a bunch of irritating broken TV graphic effects and occasional
screeching, which turned out to be ANOTHER dream that took place between Rosa putting me into an X-Ray machine, and taking me out.
I wasn't sure if this Rosa was the same one from Condemned 1, because she has different hair and isn't wearing glasses. And maybe it was just her glasses affecting the way her face looked, but she looked Hispanic in C1, but here she's clearly African American. But, Ethan made a reference to her showing him his file in C1. ![]() It's time for revenge... |
|||
pOrn Sigma |
|||
|
Condemned 2 never ceases to amaze me.
I got through the museum level. I got hung up on one part where I was fighting this guy in armor who seemed to take fifty hits to the head and still wouldn't die. I had to hit him from the back, preferrably after a hit from the taser. The reason being able to hold your guard for more than a second is not a substitute for being able to run backwards is that blocking damages your weapon. Severely, even, although it might not be damaged if you time your parry like you would in C1. But there is something very wrong with a broadsword that breaks when some asshole punches it two or three times. The next level started out in a snow field, I had to tiptoe across a frozen lake, then I find myself running through a log building from a rabid zombie bear. The second half of the level was using my UV light to follow trails around a lodge - was this really the best thing to carry over from C1? Instead of parts of a sentence, they each led to a bomb I had to chuck out a window. Occasionally I stopped for a shootout with some SWAT guys. I haven't mentioned C2 pulling the "everyone should have an HDTV by now" bullshit and making the font really tiny, and illegible during many of the CSI moments. I had forty seconds, maybe a minute to describe a bomb to Rosa and disarm it, but I could barely read the descriptions and got blown up a couple times. Now I'm at a bowling alley. ![]() It's time for revenge... |
|||
pOrn Sigma |
|||
|
Oh yeah, and in the cutscene between levels 6 and 7, Rosa gets all excited about finding deer shit on the bottom of Vanhorn's shoe.
![]() It's time for revenge... |
|||
CLOUDBOND007 |
|||
|
I made it to level 21 in Lord of the Rings Online. There's a free weekend going on now with extra experience point bonuses. The Mines of Moria expansion is
coming soon and they're trying to lure people back in who had previously left the game. The bonus isn't major but it makes leveling a little quicker. I
was running kind of low on quests to do, but once I completed a particular one, it led me to an area I hadn't been to with a whole bunch of things to do.
The majority of the monsters are higher levels than I am so I have to pick my targets more carefully.
I finished reading Heir to the Empire, starting on the next book soon. |
|||
pOrn Sigma |
|||
|
Okay, Temple of Doom was ridiculous.
The beginning is total nonsense. Shouldn't Indy have had the common sense to question the drink the shady Chinese guys were offering him? Why did Indy run off with Willie anyway? Just to have a woman for his adventure? I understand why Indy wanted to help the enslaved children, but what exactly did he think throwing the rock at that guard was going to do? Where did Shortbrown learn burning people's chests breaks the Blood of Kali curse? How come the priest didn't rip out Willie's heart before they lowered her into the fire pit? Why didn't they just jump out of the mine cart at the end instead of Indy having to burn his foot stopping it? They were only moving about five miles an hour! What happened to the hole Short Brown made in the bridge when the guards came at Indy? How do the two Shaankara (or however you spell it) stones fall into water, but when the priest falls off the bridge he lands on ground and bounces into the gators? How did Indy, Willie, and Shorty get back to town before all the kids? It also has the worst cases of "deathtrap rewind" I've seen since some Hanna Barbara cartoon, probably Krazy Races I saw where this girl in pink was tied up to a taffy cutting conveyor belt and twenty feet from the cutting knives and as the knives were about to whack off her ponytail it'd switch to a group of men coming to her rescue, then it'd come back to her and she'd be twenty feet from the knives again. There's Willie in the sacrifice cage and she was ten feet from the magma (and she should have caught fire by this point, if the man they sacrificed before was an indicator), somebody whacked the wheel to drop her and she fell again, but stopped again at ten feet above the magma. And then there's the rock smashing wheel with the emperor kid stabbing the Indy doll with a pin, and every time it cuts to Indy fighting the guard he's inches from the wheel, and no I'm not talking about when he fights off the guard and repositions himself on the belt, I'm talking about as Shortbrown is riding the water buckets up to King Kid who never takes his pin out of the Indy doll's back and the guard has his foot firmly on Indy's chest. Shortbrown jumps King Kid, ad then it cuts back to Indy and he's two feet from the wheel. It cuts to Shortbrown and King Kid struggling, Shortbrown finally pulls the pin out of the doll, and then Indy's about five feet from the wheel. Also, when the big guard gets squished, there isn't nearly enough blood on the wheel. EDIT: Er, okay, I guess the Chinese kid was named Short Round. In other news, the Phoenix Wright manga is kind of dull. I've read up to the one where Pearl brings a kitten into the office and it eat's Phoenix's badge which was amusing, but the rest have ranged from "blah" to "hilariously bad." ![]() It's time for revenge...
Last Edited By: pOrn Sigma
10/04/08 8:55 PM.
Edited 1 times.
|
|||
Crawl and 1OOO |
|||
|
FO and I went out to oak land today (I might have some pictures tomorrow), and during a break I played a few minutes of Etrian Odyssey. I played enough to #1
Have all my characters gain a level and #2 realize I don't know what to do next. I thought there was a hidden staircase in the wyvern's room to a
lower level, but that might be a false memory. I couldn't find it in any case.
|
|||
Flying Omelette |
|||
Where did Shortbrown learn burning people's chests breaks the Blood of Kali curse? He discovered this accidentally when he used fire to ward off the prince, who was under the influence of the curse.
|
|||
| Affiliates Websites & Yuku/Ezboards
YUKU & EZBOARDS
WEBSITES
|