Flying Omelette wrote:I hate to keep stressing it over and over again, but I'll once again point to both Alundra 2 and Kartia as having two of the most well-crafted stories in videogames of the past decade. Both start off with the characters involved in something that relates directly to who they are and what they do, AND it ties into the overall plot. Neither accomplishes it through miles of expository (or confusing) narration. Another thing that's great is how both leave a little mystery, too... it relevant but doesn't completely spell everything out, either. Both also used theme and subtext.
2. This is one of those types of game stories that I can tell right away fails the test of "Does what happens at the beginning still matter at the end?", unless fighting rats and running errands for a merchant somehow figure into the final boss fight.









