But what annoys me the most isn't the sounds in the game, it's the sounds that aren't in the game. For one, enemies and characters alike have no cries or grunts whatsoever. They just explode in a big gush of a white liquid (gotta love Nintendo censorship..) or turn into a pile of bones. Even Zelda bosses had mild little grunts when they were struck.It's people like this who gave us modern day game characters that can't do any simple action without making an annoying "HA!", "WHOO!", "HO!", "YAH!", etc. noise. I'm also not clear on why exploding or turning into a pile of bones is bad for a death animation.
This is what I mean by gamers picking any random reason to like or dislike a game. Yeah, you can say Secret of Mana's bosses suck compared to Zelda: ALttP's bosses because they don't grunt. But I could say that Zelda:ALttP's bosses suck compared to Secret of Mana's bosses because they don't have facial expressions.
It's just nonsense.

