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TWEETER911 |
Huh... |
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Crawl and 1OOO |
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From Berardinelli's site:
Quote: I'd say most (all?) professional game "critics" are (in Berardinelli's classification system) "noncritics" or "quote whores". None even qualify as "popular critics" (which is what Ebert is). That excerpt from a Katamari Damacy review was just about on par with a bad Aint It Cool rant. (Another thing I could add to what the article said was, not only should people call the maker of Katamari a one-hit wonder, they really should have torn into him for saying he doesn't care about making videogames). There are two problems with "professional" game "criticism" I can easily name beyond what's in that article: 1) Not only might the "journalists" not have much experience, or talent, at writing, they also might not have much experience with gaming. If they haven't played, and don't have much respect, for any classics, they really can't know what they're doing. When I read in some magazine (I think it was EGM) that the first game some reviewer got hooked on was The Sims (1 or 2), that's a head-scratching moment. 2) There's no sense of higher standards, or the feeling that videogames can be a meaningful medium. I sort of think that for something like that to take hold, it has to start in the fan community. But even at this very board, we had a poll a while ago, Why do you play games?, and the answers were just things like, "I dunno. To kill time, I guess." |
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da dick |
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yea. people have sex to kill time too. and i don't think most people consider sex or sex-related products to be an artform.
![]() "In Italy, for thirty years under the Borgias, they had warfare, terror, murder, bloodshed they produced Michelangelo, Leonardo da Vinci and the Renaissance. In Switzerland, they had brotherly love, five hundred years of democracy and peace, and what did that produce? The cuckoo clock."- The Third Man. rael board o thy dead |
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Crawl and 1OOO |
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Another problem with professional game reviewers:
No diversity of opinion! I wouldn't necessarily say that giving God of War a 10/10 is an unreasonable opinion. But, come on, EVERY professional game reviewer thought it deserved that? (Or for those that rate on a 100 point scale, a 9.8, or a 9.4... anything so long as it's above a 9) Either every professional game reviewer has the exact same taste (which is impossible and doesn't really make sense, so I don't believe that, though even if it was true, it'd be a problem), or there's some "emperor's new clothes" effect going on, where no one wants to be the odd person out and appear "unreasonable" and give it a low score. Sadly, Gamefaqs has a healthier diversity of opinions! The first ten scores there are 9, 8, 10, 10, 9, 9, 6, 7, 9, 9 That's a sort of distribution I'd like to see more often among the media. It still has some tens, and the majority of the scores are a 9 or above, and no one (in that sample) seems to be saying the game flat-out sucks, but it seems like people who aren't quite as impressed with it (and I'm sure they're out there!) aren't afraid of speaking their minds. That sort of unanimity is even worse when you consider a game like, say, Wind Waker, which got universally high media reviews, but is kind of crap. Of course, "is kind of crap" is my opinion, and I don't expect EVERYONE to agree with it, but why isn't that opinion represented at all? And it's not like I'm the only one that feels that way. I've met a few fans that loved that game with all their heart, but I've met other people that thought it sort of stunk, too. |
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Crawl and 1OOO |
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Quote: Well, we know for a fact that even if the REVIEWERS are of different minds, sometimes EDITORS try to reinforce an appearance of uniformity. Example, Gamespot raising the score of Shenmue. I also heard that some site, maybe it was Gamespy, took a 1 1/2 star review of Donkey Konga (1 or 2), and rewrote it into a 3 star review. There are probably other tricks they use. Even if they don't CHANGE scores, editors might assign a game to a reviewer that he feels will just give it a high score to begin with. They also might only hire people whose opinions are sufficiently mainstream and easily cowed. |
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Flying Omelette |
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I sometimes wonder if gamers only take notice of things in a game that they're told to notice by the gaming media. If a game has obvious flaws, but they're not mentioned by IGN, EGM, Gamespot, Game Informer, etc., no one will notice or care about them.
Ever since putting up that Arc the Lad stuff on my site, I've gotten emails from people telling me "I played through that whole game and I never noticed any of that stuff before you pointed it out." Okay, I can understand not noticing the obscure things, like the Choco poster or that Delma pulls her items out of her ass, but how can you not notice ANY of it? Well, read any "professional" review of that game. They're all about as generic as generic can be. Could that be the reason?
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MaskedSheik |
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Quote: You could probably subtract five points from each score, and rate them each out of five. 4, 3, 5, 5, 4, 4, 2, 3, 4, 4 probably targets the reviewers' opinions a little better, anyways. Most GFaqs reviewers only use under-5/10 scores to exaggerate ([insert game] is THIS TERRIBLE! look how cool and individualistic I am by being the only 1 in a sea of 9's and 10's!). |
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Crawl and 1OOO |
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Eh. Why ascribe ulterior motives to people that give low scores? They might be dishonest or exaggerating, but I don't see why it's more likley for that situation than any other (we could just as easily say, "Look at me, tossing yet another 10 into a sea of tens! I buy into the hype and don't use my own brain at all!" Or even, "I'm tossing a 5 into a sea of tens! I hate this game, and should give it a 1, but I'm too wishy washy for that, so I'll just make some kind of half-assed gesture!")
I know I get really annoyed when people ascribe ulterior motives to me. |
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Crawl and 1OOO |
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Quote: There's another way of looking at this. I'll use a real life example. Based on the reviews I've seen, the consensus score for Bonk's Adventure is about a 9. My personal score for it would be a 4 -- and that's generous (I'm often kept up nights wondering if I should have given it a 3). Now, it might seem more reasonable -- from the majority view -- for me to have given it a 4 than a 1 or a 0. On the other hand, I PERSONALLY am not looking at the issue from the majority opinion. I'm looking at it from MY opinion. And I sure as hell think that my opinion is a reasonable one, and a decent index to the reasonability (perhaps as a first order measure, by the absolute value of the difference of a given score from my own) of other opinions. And from that perspective, a 9 is LESS reasonable a score than a ZERO! (Because a zero is only 4 points from my score, while a 9 is 5 points) This raises another issue: If we'd dismiss all low scores for a popular game as trolls, that would mean we'd have to say the consensus opinions, and the current establishment in game reviews, are doing a pretty good job. Well, I'd say (as should be obvious from the previous things I've said in this topic, not to mention my entire posting history on the internet) that a TERRIBLE job has been done! I don't consider the majority opinion on games to be any index to reasonableness. And there's one final issue: Why do people get bugs up their ass about INDIVIDUAL game scores? If you want EVERY SINGLE GAME SCORE to match the consensus, you'd get the same boring set of opinions in the media we have now. But real people can disagree with others in passionate ways, and yet agree with each other in surprising ways. Doesn't that make things interesting? Haven't you ever thought that maybe the points of agreement were more important than the points of disagreement? Here's another example from myself. I'd give Contra a 6. Based on majority opinion, that's a shockingly, unacceptibly low score (however, since for me a 5 might REALLY be average, while for most people / places, a 7 is average regardless of what they profess, a 6 from me is sort of like an 8 from someone else). For some one who considers Contra to be a top favorite, that would really seem unreasonable. Well, obviously, I wouldn't expect to change that person's mind. But look at the bigger picture. First of all, if I give Bonk a 4 and Contra a 6, I am saying that Contra is a better game than Bonk by a wider margin than those that give Bonk a 9 and Contra a 10. You could do that with a lot of games. Majority opinion might have Super Mario Land at an 8. Given that score, it's not possible to rank Contra as far above Super Mario Land as I have rated it. Maybe another issue is that, hopefully, even a person disagrees with my particular assessment of Contra (as a game whose difficulty is greatly overrated), they might at least be able to agree with me that challenge in a game is important (and maybe they think Contra does have it). |
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