What do you think of games having multiple endings? When a game has different endings for different difficulty settings, I'm okay with that, because it makes sense to have the best ending on the harder (or hardest) level(s), but sometimes it annoys me when games without difficulty levels (like RPGs) have multiple endings, because if I get a bad ending it can leave a sour taste in my mouth. I think that RPGs with multiple endings should be set up like Chrono Trigger, so that you're most likely to get the best (or one of the best) endings just from playing it normally and beating it the first time, and then have the other endings be harder to work for.
What do you think?
What do you think?
"People are to be respected regardless of position or class.
This should always be remembered." - Saradin, Ogre Battle
This should always be remembered." - Saradin, Ogre Battle
