ForgotPassword?
Sign Up
Search this Topic:
Forum Jump
Posts: 509
12/17/02 11:34 PM
Posts: 5143
12/17/02 11:40 PM
Phantom King
Posts: 22292
12/18/02 12:01 AM
Administrator
Posts: 3482
12/18/02 12:03 AM
Slow Daddy
Posts: 875
12/18/02 12:40 AM
Chouhatsu Densetsu
Posts: 155
12/18/02 1:50 AM
Posts: 714
12/18/02 2:27 AM
Posts: 675
12/18/02 2:59 AM
12/18/02 9:00 AM
Posts: 2336
12/18/02 11:44 AM
El GrumpoAdministrator
Posts: 1393
12/18/02 4:02 PM
Pinpoint Accuracy
Posts: 4985
12/18/02 4:18 PM
The Fuzzy PhysicistAdministrator
12/18/02 6:42 PM
Posts: 824
12/18/02 7:29 PM
Electric Boogaloo
Posts: 441
12/19/02 6:53 AM
12/19/02 9:13 AM
12/19/02 8:59 PM
Quote: On Doc's second level (bomb defusing), the PS 2 version sends little "pulses" along the cord that is active, which effectively removes ALL the challenge for that part. The whole point of that part is to follow the cord from the bomb, but in the PS2 version, you can just stand by the buttons and watch the cords to see which button to press.
Posts: 43
12/19/02 9:16 PM
Posts: 154
12/20/02 1:00 AM
:Insert Title Here:
12/20/02 1:51 AM
Share This
YUKU & EZBOARDS CB007's Retro Hideaway CodieKitty.com.Yuku.com Deathamster's Nest Forums FlyingOmelette.com Forums IncognitO Forums Pero's Forums for the Incredibly Bored ShnooWorld Sweetbee BBS The Game Pond Archive
WEBSITES CB007's Videogaming Archive CodieKitty.com Crawl's Review Site Deathamster's Nest FlyingOmelette.com Greybob's Igloo IncognitO Rage Quitter 87's Sites Random Hoo-Haas Sweetbee's Game Hive