(?) because I'm not 100% sure all of these things are glitches.
Wrong enemy death animation - When an enemy is killed with a weapon, it fades away, but when it's killed with magic, it explodes in either red balls (Wizard magic) or blue lines (Cleric magic). Choose an attack spell in battle, but cancel it before it's used. Then, with the same character, attack an enemy with his/her standard weapon. If they deal enough damage to kill the enemy, it will explode as though it was killed by magic instead of fading away like it should since you killed it with a weapon.
Useless Spells?
Sometimes monsters cast spells in battle and you get the message of whether or not your party members are affected by them. But they don't seem to do anything as far as I can tell. Seems like either an attack was dummied out or never implemented.
I am not certain what P-Fear does. It's supposed to protect you against Fear, but what does that mean? Maybe it protects against Paralysis? I don't really know.
No Cure2?
There are two Cure1 spells, one in the Level 1 magic, and one in the Level 2 magic set for Clerics, and a Cure3 spell in the Level 1 set, but no Cure2. One probably is Cure2, but I haven't experimented enough to figure out which.
Wrong enemy death animation - When an enemy is killed with a weapon, it fades away, but when it's killed with magic, it explodes in either red balls (Wizard magic) or blue lines (Cleric magic). Choose an attack spell in battle, but cancel it before it's used. Then, with the same character, attack an enemy with his/her standard weapon. If they deal enough damage to kill the enemy, it will explode as though it was killed by magic instead of fading away like it should since you killed it with a weapon.
Useless Spells?
Sometimes monsters cast spells in battle and you get the message of whether or not your party members are affected by them. But they don't seem to do anything as far as I can tell. Seems like either an attack was dummied out or never implemented.
I am not certain what P-Fear does. It's supposed to protect you against Fear, but what does that mean? Maybe it protects against Paralysis? I don't really know.
No Cure2?
There are two Cure1 spells, one in the Level 1 magic, and one in the Level 2 magic set for Clerics, and a Cure3 spell in the Level 1 set, but no Cure2. One probably is Cure2, but I haven't experimented enough to figure out which.
