CLOUDBOND007 wrote:
I could do it more flawlessly on a real system with regular controller and no lag, but I'm pretty satisfied with it. I'd probably do videos with the other characters, though I'm not sure there'd be enough interest in watching me play through such a game over and over.

Ironically, you had to play the game over and over with all four characters in the original Doki Doki Panic to see the ending.



I wonder if the glitch works in that version like on the NES one where if you have an invincibility star that runs out while you're in subspace and you head back out of it right as the subspace music begins, the subspace music continues to play out in the regular level until you enter a pipe or door. I remember stumbling onto that as a kid and it being one of the first glitches I found on my own, and figuring out how to replicate it.
I believe that glitch as well as many others (Minus World in SMB1, getting a vegetable stuck on your head in SMB2, getting into that one underwater pipe without a frog suit in SMB3) were fixed on All-Stars. Although the fireless Bowser trick wasn't fixed, so I wonder if that one was an intentional trick. I think I remembering hearing Howard Phillips from Nintendo Power pointed it out on a TV show so maybe it was.

Actually this page explains what glitches were fixed in SMB2:

http://www.themushroomkingdom.net/smb2_bugs.shtml

And SMB1:

http://www.themushroomkingdom.net/smb_bugs.shtml


And SMB3:

http://www.themushroomkingdom.net/smb3_bugs.shtml

Also, it's kind of funny how they fixed a lot of those things in Super Mario Advance 4 (like fireless Bowser and the shortcut through the wall with the statue in Bowser's Castle), yet the game still ends up being substantially easier.





Where can I find...a bagel?