I finally caught stinkin' Rayquaza in Pokemon Pinball on the Sapphire field. I still want to know why he's so hard to catch considering what a terrible Pokemon he is.

I was actually on such a roll that I racked up almost 1 and a half billion points before I intentionally dropped the ball out of boredom. That upgrade that puts Pichu in the other side of the flippers and gave the two infinite electricity helped beyond explanation. The ball fell into those slots so many times it wasn't funny.

I spent most of this time in the Ruins area. Caught about three Regices, a few Beldums, and a second Jirachi (I was at the Ruins before, but failed to catch Registeel and evolve a Metang into a Metagross before I lost the game) before I finally decided to leave.

Now all I need to know is how to catch Latios/Latias. The rest will come in time.

Later in the day, I gave a few games a test run. Dynowarz irritated me (Let's see here. If I jump one pixel too far, I land on a mine that throws me into that pit I'm jumping over. If I jump one pixel not far enough, I fall through the ground and into the pit I'm jumping over.), I'm a slow type of person so I could barely react to Mach Rider (this is probably the main reason I don't really like Sonic games), and I really couldn't figure out Werewolf (Am I supposed to be able to climb ceilings? If so, how?).

I finally realized I never beat SWAT Kats on the actual cartridge (I beat it several times on the emulator) so I jumped back on it. The Pastmaster's stage was pounding me. So after I lost my last life (Y'know, I had never seen the Game Over screen for this game until last night. Slightly creepy) I put back in the original password and went through MadKat's stage for a second time, gaining about six levels and a couple of extra lives.


Fun Cat Fact of the Moment:

An old Italian supersition says that it is good luck to hear a cat sneeze.