Boy, this game is sure going by quickly. I just beat Tomahawk Man, Plant Man, and Wind Man. I'm somewhat tired of describing the stages, but these weren't too interesting anyway. Tomahawk Man's stage had a western theme... kind of silly for a game involving robots. Not that the robots themselves aren't already unusual. Wind Man's stage had, you guessed it, a Wind theme. Fans on the ground would push Mega Man up into the air, and you had to guide him over spikes and past enemies. Plant Man's stage had... plants, but not so many as one would expect. Some interesting platforming over spikes but that's about all.

I used Plant Man's power to beat Tomahawk Man... took some regular shots from the Mega Buster, though.

In all seriousness, I can't remember what Wind Man even looked like. I think he was the one that tried to pull you close to do damage... like Magnet Man in MM3. I didn't use anything special on him... his pattern wasn't complicated.

Plant Man threw little spheres of flowers at you, somewhat like Star Man in MM5. I just jumped over them and fired back to win.

Not going to bother collecting the extra parts in the various levels. I can move on to the final stages now, so I guess I will. I wonder how long it'll take this time before we find out that Wily is in charge.