I forgot to mention that the first thing I did with the PS2 was play R-Type Delta on it, with texture smoothing on, to see what sort of effect it would have. The effect was pretty subtle. The game still looks like R-Type Delta. Some cases of pixellation were minimized or reduced, but it's nothing shocking. I'm still curious to play a few other PS1 games on it to see how they look (like Ray Storm)

As for Devil May Cry, I've only played it for 2 hours, but in that time I only cleared one mission. I guess I for some reason assumed it'd be mostly an action game. So far, all the action I've seen has been of the button-mashing kind.

What got me stuck in that first mission was the puzzles. The solution, in retrospect, was pretty simplistic.

I guess the way the game works is that, even though it's divided into missions, it all takes place within one contiguous mansion (I was able to return to the area the first mission took place in from the second). So, there were a lot of red herrings in the first misson that occupied some of my time trying to figure out what to do, but I imagine that a lot of those things could play parts in later missions.
I LOOOOOOVE Flying Omelette!!
Crawl and 1000