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On Doc's second level (bomb defusing), the PS 2 version sends little "pulses" along the cord that is active, which effectively removes ALL the challenge for that part. The whole point of that part is to follow the cord from the bomb, but in the PS2 version, you can just stand by the buttons and watch the cords to see which button to press.



Do you know how did that part? At first I did follow the cord from the bomb. But for some of the later ones, I just stepped on one button at random. If it didn't cause an explosion, I'd make a note of it. Same thing for the next button, until I had made notes of the correct order of buttons by trial and error. I don't know if that seems like the "right" way to do it, but I eventually lost track of the wires while trying to actually follow them, and so decided to do it a way that would be guaranteed to work.