I played a little more NGX, and am midway through the ice/fire stage.


I don't know if I'd really say the game is much easier now than it had been. It might not be getting *harder*.

I've just been avoiding the fire and ice fiends lately, because they take a huge number of hits, even with something like the war hammer (which seems to be most effective against them, though I could be wrong).

I beat the ice boss. It was rather easy, I guess. Somehow, it would be able to avoid taking damage from your blows. Then, it would take damage. I never really figured out what the difference was, but I didn't need to to beat it. Sometimes I would attack it once in front (which didn't hurt), then run around to the back to deliver a combo (which did).




One thing I haven't yet mentioned about NGX: Unlike a lot of modern games, it seems like this one has constant background music. However, like most modern game music, it's most ambient, so it's still easy to overlook.

I forgot that Eternal Darkness had so much music until FO replayed it.


It never was resolved whether Mantarok was evil or not. Again, the murals in Cambodia suggested he wasn't, but he might have just been trying to attract followers. The special ending suggests he might have just been manipulating the other ancients to kill each other, so he'd be the only one left. To do evil? Maybe. FO said it seems like that ending was setting up for a sequel, which was probably the case.


"Perhaps one did not want to be loved so much as to be understood."
-Orwell