Flying Omelette wrote:
James FP wrote:What's funny about that is that these days it seems most arguments we see are really common and generic cliches, and although we occasionally get winners in the "Single Fucked Up Lines" topic, even most of those are still rooted in the same basic cliches.
mobiusclimber wrote:1997 called. It wants its powers of argument/persuasion back.
look at rhapsody. i could sit and list all the problems w/ that game but i LOVE it regardless. and it really is just a matter of taste.
But at N-Sider, the arguments there were so incredibly off-the-wall that you'd almost think people were at least TRYING to be original. Things like:
You need four hands to play a Playstation.
The Playstation is better than the N64 because the N64 can't do floating point numbers.
Pokemon isn't an RPG because it has no story.
You can't say the NES is better than the N64 because what would you rather play: Super Smash Bros. or Adventures of Tom Sawyer?
Super Mario World sucks because the Mario Theme wasn't in. (And then upon being informed that it is in there, spontaneously changing that opinion to, "Super Mario World outclasses Super Mario Bros. 3 in every way.")
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These are the types of things you'd never ever think of in a million years when discussing games or consoles and would never think that someone else would come up with them until you see it with your own two eyes.
Oh, man...I was going through the "16-bit toys" posts, and saw one I had completely forgotten about:
"Ikari Warriors isn't bad. It's like chewing stale gum."




