This is what you Sonic loving morons enjoy?
All of the characters feature high caliber voice acting, although most of the dialog is so badly written that you'll likely find yourself wincing at the terrible one-liners.
The biggest presentational (and mechanical, if you want to lump it into gameplay) flaw is the camera, which proves downright obtrusive at points, shooting Sonic's movements behind foreground barriers -- a huge frustration.
But unfortunately for Sega there is the second, integral component to consider: gameplay. And it's here where Black Knight is defeated, slashed through its corrupted heart time and time again.
...throw all of that tried-and-true stuff out the window, slow down the action to a relative crawl, give the blue hedgehog a big sword, and throw enemy after enemy in his path. This is the backbone of the offensively awful design template that is a succubus, perpetually draining fun away from the experience.
To make matters worse, Sonic himself is controlled clumsily with the nunchuk's analog stick -- he moves like a tank, barely able to nudge to the left and right so that he might sidestep approaching obstacles -- and he is constantly locked in stupid swordplay.
There's an incredible amount of unresponsive waggle -- not gestures -- in the game. You simply shake, shake and shake some more to slice enemies down as they approach. The title does not consider vertical or horizontal motion, so you can just waggle the controller mindlessly and win.
You encounter the occasional boss in fights that are supposed to be epic, but the ensuing battles are over in seconds -- all you have to do is shake continuously and you'll lay waste to your enemies before they are done with their opening dialogs.
Black Knight also features a horrendous four-player battle mode that is so pitifully heinous -- the hedgehog can fight at molasses speeds in waggle-fests with characters like Knuckles and Amy Rose to the backdrop of static arenas -- that you should avoid at all costs.
... when you sit down to play it, you will quickly discover a slow, clunky, boring affair ruined by stupid design choices.
The intense speed, loop-de- loops, and pinball jumps that Sonic is known for have been altogether removed for insultingly bad swordplay tied to retarded Wii waggle that will leave your arm sore and your heart broken.
This is a Sonic game that craps all over everything that has ever made the series interesting and then adds pointless waggle.








