bondage skills
what kind of pron are you?
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da dick |
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bondage skills what kind of pron are you?
"How can we jump over our shadows when we no longer have one?How can we
pass out of the century (not to
speak of the millennium)if we do not make up our minds to put an end to it, engaged as we are in an indefinite work of mourning for all the incidents, ideologies and violence which have marked it?" - THE END OF THE MILLENNIUM OR THE COUNTDOWN , Jean Baudrillard. |
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CLOUDBOND007 |
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I have to give up on Assassin's Creed. I've spent barely any time on it and I'm already bored by the repetitive missions and unsatisfying combat.
The game looked nice at first but now the washed out look with ridiculous bloom levels has me completely sick of it. Just to get from the starting hub to a
city takes about 10 minutes riding on your horse. Controls suck half the time. I think this game was influenced strongly by Colossus in some ways.
I got Uncharted: Drake's Fortune from Gamefly so I'll try that next. This is one of the only PS3 games I'll have tried since I bought the thing. In FF7, Hojo's final form beat me up. I'll equip a ribbon on somebody and try again later. The Turks fight was hard, too. I think my materia isn't that good. |
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Minerva K Red |
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My topic about Zelda 2 made me want to finally beat that fucker after all these years of just dreaming about the last parts of it that I never got to. I've cleared the first two palaces, got the candle from the cave and did some other shit that I don't quite remember exactly. I think one was a heart container. Right now I'm power-leveling the shit outta Link's pantless little hinie because I think Palace 3 is the one that has that Ironknuckle boss, right? ~ Remember: FIRST you pillage, THEN
you burn!
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CLOUDBOND007 |
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I beat FFVII... again!
I was expecting to have to do some serious leveling up to stand a chance but I obliterated everything. I was level 55. Cloud, Barret, Yuffie. Ultimate weapons for all three (except Barret's sucks because it needs Master materia equipped to it to do any good). No KOTR or really cheap tactics. I mainly attacked with Ultima, the obvious Bahamut summons, and limit breaks. Yuffie (I guess because of the way the Conformer works) was doing 6,000+ damage on Sephiroth's various forms. The omnislash scene at the end is cool, I'm sorry. Embarassingly, I think this might be the first time I've played the game and had everything in the story make sense to me. |
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CLOUDBOND007 |
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So up to this point, I've played Crisis Core and FF7. I'm now reading the mini-novel featuring mostly Barret right after the world started returning
more or less to normal. It's readable. Then I'll watch Advent Children one more time and that'll be the last FF7 related thing I'm likely to
look into. The other prequel games just sound so terrible that I don't see the point.
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Minerva K Red |
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Awesome. I got the Fire Spell in Zelda 2, so I'm ready for when "all else fails". I also learned an upthrust technique and now I have to find
some lost child or some shit like that.
~ Remember: FIRST you pillage, THEN
you burn!
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TaroSH |
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CLOUDBOND007 wrote: Just because I'm feeling nitpicky and probably grumpy at the fact I haven't played anything recently, Dirge of Cerberus is a sequel. |
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CLOUDBOND007 |
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I've "acquired" Rhapsody for PS1 and I found that it's not hard to "acquire" other PS1 games as well. Maybe I'll escape from
modern gaming for a while and bask in the glory of the forgotten era of the late 90's.
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TWEETER911 |
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Welcome to piracy m'friend!
"I flew into the wild and fire. I danced and died a thousand times."
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CLOUDBOND007 |
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Crash Bandicoot isn't too bad. It's a bit rough around the edges, at least the first one is, but they certainly do throw enough challenges at you to
keep it interesting. It feels much more like a classic sidescroller than anything from the collect-a-thon 3D platformers. I reached the last stage of the first
island but got a game over and had to continue from the last boss. I actually had about 18 lives at one point but the game froze at the end of a bonus round
and I had to reset. I don't know if it's the game or the emulator but it was a bit annoying.
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DEATHAMSTER |
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I beat StarTropics 2 and I'm now at the Ghost Village in the first StarTropics. I did the second one first because I already know the ending spoiler of the
first one and knew Zoda's Revenge was easier.
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Captain Ladd Spencer |
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In Stranger's Wrath (yay, I didn't type "Wratch"!) I got to the new town and found X'Plosives McGee.
To get to the new town you go through a forest area by a river. It was a little annoying, because you're surrounded by tall plants, and the enemies can see you but you can't see them. I got through this area by letting them spot me, then watching where their bullets were fired from, and firing a Zappfly at them. X'Plosives was a pain in the butt. In his first phase he's riding around thge arena in circles on a cart while some cronies snipe you. I found it a little insulting that it starts with a cutscene of the Stranger telling you what to do in this phase, but what you do is fire at these electric targets as his cart comes to them to make him switch paths and come down some (a railroad crossing chime starts dinging when the cart is by a crossing). But first I took out the snipers by shooting nearby oil barrels with Zappflies to blow 'em to Mordor, but every time you bring X'Plosives down a notch he brings in reinforcements. After three rounds of this you fight him hand to hand. Fortunately if you die on the second phase (which I did a lot) you don't have to redo the first one. I caught him alive by pounding him with Zappflies, Bolamites, and Stunkz. I'm also a little surprised by what this game got away with for having a T rating. Some townfolk say X'Plosives is as mean as his is because he wasn't breast fed. I didn't mention how in the fight with that boss that took me 35 years to beat, he's firing rockets at you, rockets which are stopped by a chain-link fence, a chain-link fence which his chronies can't see through, did I? |
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da dick |
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mousepad:
made myself a mousepad out of cardboard, magazine paper, paper mache(sp?), small piece of painting canvas, tape, and several coats of glaze. at 1st i didn't have the canvas, and the magazine paper and cardboard wasn't hard and flat enough to for the mouse to glide smoothly on it. never realised a painting canvas would make such a good surface for a mousepad. it's hard enough, flat, and has a consistent texture. it actually looks/feels a lot like the 16 dollar mousepad i saw in a harvey norman store, which is suppose to be best for optical mouses. the piece of canvas cost just 2 dollars. mechwarrior4: ahhh... much better control with a decent mousepad. played around with more configs of the madcat/timberwolf. found that i could max out the firepower gauge for a madcat, but i'll have to almost halven(sp?) its armour and reduce its speed to almost minimum, about 70kmph. the effect was devastating. with max-ed out firepower, it could take out most mecs in about 30 seconds, if none of the missiles miss. a templar with max-ed out firepower would actually be slower and have less armour than a timberwolf. i think the templar has only the advantage of higher max. armour and jumpjets. it has less omni slots than a madcat. it's overpriced. tried the last davion mission with max-firepowered timberwolves. worked fairly well, but it's a lot more easier to get killed than when i was using a lance of atlases.really needed the allied victor mecs to distract the enemies, and take the aircraft and towers before moving in. also almost got killed trying to snipe at the mecs at the back entrance, before destroying the hangar. peter davion(in fafnir) and his victor guards will not help out with the enemies guarding the back until i've taken down the hangar. later, i played around with the daishi/direwolf, and tried to max out its firepower gauge and beyond.can't tell if a dashit with max firepower is more durable than a one with the most highest damage weapons. the maxs firepower-ed one could take down a high-damage before it reaches it, but only if the missiles(i usually put a few long-range missiles 'cause they're very light for their 'firepower' rating) all hit the target. if the high damage gets within mid-range, it could take out the maxfired with 2 or 3 hit alpha strikes, or roughly 12-18 seconds. then i made high-damage and max-firepowered altases. and a high-damage fafnir. i took turns controlling a lance of those atlases to fight another lance of the fafnir and the dashits(2 hi-damage,1 maxfire), and vice versa. i won in both fights, probably because the AI almost never gangs up on a single target, but just hits the closest one. i guess they're evenly matched. i did defeat the opposition slightly faster with my atlases. that must be due to their higher speed. they can engage the enemy sooner. |
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Captain Ladd Spencer |
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I finally got around to watching that Bender's Big Score movie. What the dilly-o?
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CLOUDBOND007 |
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I've played a little bit of Drake's Fortune. It's not bad so far.
PS3 exclusive...not bad... does... not...compute. It's nothing amazing so far but at least it's got some color, controls pretty well, and the dialogue can be amusing. |
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Captain Ladd Spencer |
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You see the Yahtzee review for that one? I took down another bounty in Stranger's Wrath. He was poaching some pig-like animal in a graveyard. First I had to learn that animal's call, then use it to lure him out of hiding, and to learn that animal's call I had to go fight one of those animals to have the guy teach me the call. Then I went to the boss's hideout. At the start of the fight he retreated back into his hideout and called out some goons I had to take care of. Then he came out and shot me with some really nasty bullets. They'd smash the tombstones in two hits, so I had to keep moving to them. After a certain amount of health is knocked off he retreats again, and calls out more reinforcement. Again, take them all out, and he comes back out of hiding. After this round, though he came down and I pummeled him with Zappflies and Thudslugs. This game has side-quests that are inane more than anything. As well as the crap with the pig animal, before I could take any more bounties after X'Plosives, I had to get a Pass to cross the Mongo River. To get it, I left the Bounty Store, walked across the street to the General Store, got a Pass for free, then walked back to the Bounty Store. I wish I was kidding.
Last Edited By: Captain Ladd Spencer
04/28/08 12:53 AM.
Edited 1 times.
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CLOUDBOND007 |
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Site update for Crisis Core and GPT Iota. There's probably a million things wrong with the GPT but I'm too tired to see them if there are.
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DEATHAMSTER |
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I'm at the last stage of StarTropics (the alien spaceship) but having difficulty getting through it. I do like this one more than Zoda's Revenge.
It's harder and I like that the story is more of a mystery.
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Captain Ladd Spencer |
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I finally got the Ultraverse Breakthru books, which suffered from cast overload and quickly descended into a barely comprehendable maelstrom.
I've taken a look at the Ultraforce figures, and they crack me up. There's something off about Hardcase's face, like he's crosseyed or something. And Prime's cape pisses me off. I can't even figure out how to get the damn thing on - I think you're supposed to put it on over his head, but I can't even get his head through the opening. This could have been fixed if somebody had simply taken a look at how Prime's cape actually works. It comes out of the top of his shoulder plates, and has a V-shaped cut-out behind the neck. Somebody at Galoob decided it's chained around his chest, and is shaped like a rectangle/normal cape. So either having it snap into his shoulders, or putting that V-shape in the cape to give his head enough room to go through would have remedied this problem. |
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CLOUDBOND007 |
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Drake's Fortune. When I last left off, the game seemed decent but I wasn't really sure about it. Well, I played a few more chapters tonight and I'm
going to stick with it. The puzzle solving and exploration is a lot like the new Prince of Persia games (minus the rewinding time part) and has been the main
focus of the gameplay so far. I did experience about 10 to 20 minutes devoted entirely to combat but I think that's going to be the exception.
It's fine either way because the combat is really well implemented. It's a pleasure to have a game so easy to control. Moving around, taking cover and aiming is a breeze and the game isn't overly stingy with ammo. The game uses that "stay still for a few seconds without getting hit and you'll recover" health system which I love. In games that have a real health meter, I find it annoying because I never know if I should reload the last checkpoint or keep going if I take some damage. Or having to manage an inventory of health paks. The story is really ridiculous but I like the mostly lighthearted nature of it. In the beginning of the game they find Francis Drake's coffin and it's empty except for a journal. This leads to some ruins and then (deep breath) to a Nazi U-boat in the middle of the jungle that has a map to an uncharted island where there might be a gold statue stolen by the Spanish from those ruins, also there are some bad people trying to get there before you do, and the uncharted island has anti-aircraft defenses. |
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