My intro for the walkthrough on Atlena explains the trouble I had with that level when I first got to it many years ago.
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Flying Omelette |
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Did you find the weapon and the spell? If you did, then you couldn't have missed much.
My intro for the walkthrough on Atlena explains the trouble I had with that level when I first got to it many years ago.
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TaroSH |
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Yeah, I found them. But I didn't find the little room with the two keys and the slime (the one you said you had that image warping glitch in), and I think
a couple other things I looked at in your walkthrough. I didn't unlock a lot of the doors, but my map tells me they take me to rooms I've already
visited, but the keys must be in other rooms I never found.
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CLOUDBOND007 |
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PSX emulation with it's million plugins and endless configuration always gets me pissed off eventually. But I eventually got FF7 to work properly on my PC
and it's a beautiful thing. Everything really pops out at you... I'm noticing lots of little details on monsters that I never could make out before.
Even in towns, the lego characters look a little less ugly. I don't know if it's because the PS3 sucks at PS1 games but when I was playing on there,
there was this minor flickering in certain spots that was giving me a headache. That doesn't happen on the PC.
The only downside is that I have to start from the beginning again but the experience is so much better that I don't mind at all. |
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da dick |
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·rs3:
finally defeated the destroyer. i got harid to learn the best sword tech( golden dragon) replaced the glory staff with the healing staff on black, and used the genbu formation, though the faq recomended speedy formations for kat's quest. the not bad ending was weird. it starts out looking almost exactly like the bad ending. but after the "bad ending", the game world pretty much just reappears again out of the darkness of space. then it shows what happens to everyone i've met in the game: -kat leaves mikhail after returning the masquerade 'cause she's "too afraid". she has to defeat the destroyer with mikhail at her side to be not afraid?!? after that she's seen sailing with the vanguard isle/town. -the poet talks/sings to a crowd in a tent about the final battle with the destroyer. -rather funny scenes of bai mei niang going around causing earthquakes for no apparent reason. -boring bla bla bla stuff. after that, the credits roll with scenes of various boss fights. ends with a pretty animation of day continuously turning into night and vice versa, with a translucent white logo of "romancing sa·ga 3".
"How can we jump over our shadows when we no longer have one?How can we
pass out of the century (not to
speak of the millennium)if we do not make up our minds to put an end to it, engaged as we are in an indefinite work of mourning for all the incidents, ideologies and violence which have marked it?" - THE END OF THE MILLENNIUM OR THE COUNTDOWN , Jean Baudrillard. |
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CLOUDBOND007 |
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In FF7, I just joined up with Aeris. I've done something terrible. It's all Crisis Core's fault. Hearing Aerith so much in that game got me used to
it, so I... renamed her. What have I become?
No matter how many times I hear this text error, it never, ever gets old. "This is a church in the slums. It suddenly fell on top of me. Gave me quite a scare." Maybe she has good reason to be afraid of the sky if churches are dropping on her now. Edit: I just finished the crossdressing part and the sewers.
Last Edited By: CLOUDBOND007
04/14/08 3:22 AM.
Edited 2 times.
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da dick |
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pron. satomi suziki is so hot...
"How can we jump over our shadows when we no longer have one?How can we
pass out of the century (not to
speak of the millennium)if we do not make up our minds to put an end to it, engaged as we are in an indefinite work of mourning for all the incidents, ideologies and violence which have marked it?" - THE END OF THE MILLENNIUM OR THE COUNTDOWN , Jean Baudrillard. |
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CLOUDBOND007 |
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Just left Midgar. The only problem of note with playing on PC is that Tifa's slot machine limit breaks are harder to time. So when leaving Midgar, I
decided to make a party of Cloud, Barret, and Red 13. I saw a new bit of dialogue because I guess the game figures you're more likely to pick either Aeris
or Tifa. But really, Aeris is useless in combat except for spells and will be dead before long in the storyline. Tifa's okay but her limit breaks
aren't good to start with and when I can't even get them half the time because of the timing issue, it's no good. I may bring her back later, but
I'm thinking of a party I've never used before like Cloud, Cid, and Yuffie (once I get those characters).
Anyway, the dialogue was: Tifa: Unexpected... Aeris: Combination. Tifa: Have fun with just the guys. |
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TaroSH |
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I remember that dialogue. That's the party I chose when I was leaving Midgar.
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CLOUDBOND007 |
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Perhaps I should mention that I didn't download FF7 or anything, I got the data from the discs I bought from Codie. I never would have gone through the
trouble of trying to run it on PC otherwise.
I'm through Cloud's flashback in Kalm and ready to catch a Chocobo. I'm almost caught up already to where I was when playing on the PS3. I'm glad I started over, there were a lot of scenes in the first several hours of the game that I enjoyed more or paid more attention to after having played Crisis Core. Gamefly sent me Assassin's Creed today. As I recall, hype was very high for this one, but reviews were mixed. Seemed like a decent choice for a rental. Not sure if I'll play it alongside FF7 or just save it for when I get around to it.
Last Edited By: CLOUDBOND007
04/16/08 7:52 PM.
Edited 1 times.
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TaroSH |
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CLOUDBOND007 |
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I like those things. I usually only watch them when somebody links to one but maybe I'll check out some more.
I got Yuffie to join before Junon. That's never happened before. I also leveled up and earned a fair amount of gold figuring out what the correct responses were to make her join. Party is now Cloud, Berret, Yuffie. Something about Red 13 is obnoxious. |
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TaroSH |
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I bought Secret of Monkey Island and was trying to use a DOS emulator to run it. Well, it worked, I guess, but I put about half an hour into the game only to
find out it wouldn't save!
I tried to find some help with this problem, but nothing. I finally wisened up and went into the last GPT to figure out how Seabu ran Sam and Max, and turns out he was using some SCUMM emulator. I found it, and man that worked so much better. I also have Sam and Max: Hit the Road and Full Throttle, which came in the lot with Monkey Island and are supported by the emulator. |
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CLOUDBOND007 |
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I found it, and man that worked so much better.Yeah, that's a nifty emulator. I found that I was able to use the game's normal save system or the emulator's save state and both worked just fine. I could also run from the disc or from the drive equally well. If you play Sam & Max, I'd recommend playing it casually over a long period of time rather than focusing on beating it, so that it doesn't drive you mad. Unless you've got more patience with those kinds of games than I do. Now departing Costa Del Sol. This is the farthest I've played into FF7 in a long time. There's very little in the way of traditional gameplay once you reach Junon. You get there and you fight a boss, okay, that's gameplay. But then you give the girl CPR, do the thing with the Dolphin to get to the upper city. March in the parade. Then try to impress Rufus. Then walk around on the ship and talk to everybody. Then finally fight another boss, then watch some scenes and explore Costa Del Sol. So for Junon, the welcoming parade, the ship, and Costa Del Sol, you've got two bosses and nothing else. I don't mind when the game does storytelling for extended lengths of time. I think the flashback in Kalm is one of my favorite parts of the game, actually. But this last hour or two, I feel like not only have I not gotten to play very much, but the story wasn't very interesting, either. I'm still enjoying the experience and I know it gets better, but that's something I wanted to mention. The fight with Jenova on the ship may have been the most challenging in the game to this point. I remember Game Overing there in the past, but I don't think I was in any real danger of losing this time. After using two limit breaks, and both my Summons, I think it's HP were down close to half. I was in the most danger when the thing attacked Barret a million times in a row and killed him. I was afraid I might have trouble using a Phoenix Down and then healing but the boss kept trying to use stop and missed every time, so that gave me plenty of time. I've never paid too much attention to materia growth before. I think it pretty much takes care of itself for the casual player. I only started thinking about it when buying some new armor. The one that cost 1800 gold had a much worse defense rating than the one that cost 800. But it offered double materia growth rate. It's got me wondering if I should be paying more attention to such things, but I ended up going with the cheaper, higher defense items instead. One thing I'm sure I've mentioned in the past but I'll say again... I love FF7's overworld. It just makes me feel like exploring. --- Unrelated, but I haven't given up on archiving the progress topics, I've just been going about it at a painfully slow pace.
Last Edited By: CLOUDBOND007
04/16/08 11:00 PM.
Edited 2 times.
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CLOUDBOND007 |
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I played a lot tonight. Hard to remember everything I did. Made my way to Corel Town, visited the Gold Saucer (how can you beat that one arm-wrestling minigame
without a Turbo controller?), fought Dyne, won the Chocobo race on my second attempt, got the buggy (how come enemies can attack you on this thing but not on a
chocobo?), visited Gongaga, fought the Turks, and saved outside Cosmo Canyon.
Some of that was enjoyable. The path to Corel was just a simple dungeon with a bunch of random battles but it was inoffensive. Not much happens at the Gold Saucer at this point in the game. Cait Sith joins, and I plan to never use him except when I'm forced to. I don't see the appeal and doesn't he have a limit break that can randomly kill the entire party? The prison place was kind of a pain because of the random battles with creatures stealing your items. I lost a Turbo Ether to one of them. The fight with Dyne wasn't too hard but it had me nervous at one point where he starts using two attacks every round. Barret didn't have Cure, so I used Hi-Potions to heal while attacking with Fire 2, Bolt 2, and Limit Breaks. Chocobo race is kind of a pain since it's unclear how often it's best to go to manual mode. For the first race, the Chocobo I had was so crappy, that I don't see how you could get to the end. It's loses stamina at a ridiculous rate unless you have it run slower than every other racer. It was kind of weird how hardly anything happens at Gongaga. The Turks attack you, but that's outside the town. That battle was easy. I used Shiva, Ifrit, Choco/Mog, Limit Breaks, and by the time I was down to using regular spells and attacks, the battle was almost over. You get a little scene at the ruined reactor, too, but nothing at the town. Only thing of interest is an optional quick dialogue with Zack's parents. I think it's a little more involved if Aeris is in the party, but not much. In the end, you have to leave and stumble across Cosmo Canyon without being hinted to go there. Although I guess there isn't really any other direction you could go unless you decided to revisit old areas. |
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CLOUDBOND007 |
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This is kind of random but I've been following the new Mario Kart a little bit, and so I decided to play some Mario Kart 64 tonight. I had bought it when
it first came out on Virtual Console. I couldn't remember exactly what I was doing with it the last time I played, so I started the Mushroom Cup on 150cc
for the first time. And I beat it rather easily, to my surprise.
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Nixxy Blayde |
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Mario Kart 64 is really easy but the Rainbow Road track is pretty cool.
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CLOUDBOND007 |
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My first experience with a Rainbow Road sort of track was actually in F-Zero X, I think.
FF7... Completed the events of Cosmo Canyon. The explanation of how the lifestream and planet function all seems a lot sillier than it did when I last played the game. I laughed how in the simulator, they showed the planet just kind of crumbling and turning to dust if all the spirit energy were removed. Does that mean even the planets in the solar system without any life have spirit energy holding them together? The dungeon was okay. The encounters were a little tougher than usual and extremely frequent, but they gave tons of experience points. Except for those stupid spiders. I fought almost every battle I encountered and gained several levels and made enough gold to buy all the best new equipment. I guess the easy way to kill the boss was to use an x-potion on it, but I didn't realize that until after the fight was over and I read about it online. I probably still wouldn't have wasted it unless I was desperate. I was a little confused by how to actually beat the guy because he has two flames fighting with him, and they can semi-possess one of your characters. They don't take control, just cause you more damage. But I didn't know if I should focus on them or the main boss, so it dragged on for a while. I eventually killed all three parts. The part with Red's father was sad. Still no guidance on where to go next, either. I guess what was supposed to happen is that I would have gone past Cosmo Canyon and the buggy would have broken down or something, and I'd get the clue to go there. Then when I did all those events, it would be fixed. |
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TaroSH |
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Been chipping away at Monkey Island.
I hit a dead-end, then found out you could leave town. But I've hit another dead-end. I'm going to take my time with this game. Whenever I go to GameFAQs telling myself I just want a hint for this one puzzle and I'll solve the rest myself, I end up going back when I hit something I don't solve in five minutes because I figure "well, I've already looked one thing up..." I've laughed quite a bit. Is it just my perverted mind, or does "Guybrush Threepwood" sound almost as much like a porn name as "Solid Snake"?
Last Edited By: TaroSH
04/17/08 6:42 PM.
Edited 1 times.
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da dick |
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guybrush threepwood does sound a lot like "my penis is so short, my bush covers it even when it's erect" but not really at all.
rs3: doing sara's quest.decided to make a full archer team so i purposely got whacked by thieves so paul would pop out to save me. getting paul the normal way would have required me to save paul, beat the algernon the superrat, and close 1 abyss gate. paul is one weird character. according to faqs, he's the best at bows in this game, but his learning type is type 9, the same as shonen, which means he's only suppose to be fairly good at learning all melee techs except epee techs. also purposely got sharl killed in the dream world, so i could use his body to 'transport' the dream gem(best accessory in the game) to the real world. spent way too much time in the 2nd business minigame/quest buying up almost all the major companies except the divine tower ones. i'm afraid buying those up too will make make the 3rd business quest bugged, since it involves beating those companies. i doubt i will have much time for games once i take up my new security gig. unless i stop sleeping or camp out at my assignment with my computer.
"How can we jump over our shadows when we no longer have one?How can we
pass out of the century (not to
speak of the millennium)if we do not make up our minds to put an end to it, engaged as we are in an indefinite work of mourning for all the incidents, ideologies and violence which have marked it?" - THE END OF THE MILLENNIUM OR THE COUNTDOWN , Jean Baudrillard. |
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CLOUDBOND007 |
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So I reached Nibelheim, and it's not a particularly interesting place right at the moment. Paying a visit to the mansion gives you the opportunity to find
the safe combination and get Vincent but I didn't finish that just now. I've got all but one number figured out, though. The random encounters in here
are a pain in the ass. They're time consuming and always using some kind of status effect on you.
Something I never noticed before is that when you go to the basement, there are a lot of clues about Zack and Cloud's detention and escape. Notes scratched onto something about the best time to make an escape, a report that subject A (Zack) was killed and subject B (Cloud) escaped during subject A's resistance. Note that the Mako and Jenova cells had no effect on Zack but did have an effect on Cloud. Question about whether to bother to pursue Cloud due to the fact that he had "diminishing consciousness", I think was the term. After the mansion, it's on through Mt. Nibel chasing after Sephiroth. Pretty straightforward area, with random encounters not being anything special. One exception being a giant dragon encounter in the final area that was tougher than the actual boss (that boss being Materia Keeper). You can also take a detour and visit the often mentioned reactor but there doesn't seem to be anything in there. Next comes Rocket Town and Cid joins up. Something interesting is that during his flashback to what went wrong on launch day, you can see that the rocket has all the rust and general wear that it has in the present day. They didn't want to make a cleaned up version just for a flashback, I guess. Either that, or Shinra did a really, really bad job putting that thing together and it was like that from the start. So now I've got the Tiny Bronco to navigate the shallow waters with. Yuffie had a funny line about how we might want to go west. For "No reason. No reason at all." |
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