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        <title>Contra 4</title>
        <link>http://flyingomelettespalace.yuku.com/topic/8138/t/Contra-4.html</link>
        <description>
        <![CDATA[ Has anybody heard anything about this game?  It was released not too long ago for the DS.


It sounds kind of interesting, but I&#39;m wary of it for two reasons:


1) The game covers both screens with a blind spot where the DS&#39; hinge is.  That was annoying in Yoshi&#39;s Island DS.


2) It was not made by Konami, but WayForward.  WayForward is the company that made Sigma Star Saga, and I thought that game kind of sucked.  They also did
Shantae on the Game Boy Color, and that game seemed... ]]>
        </description>

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		<pubDate>Tue, 04 Dec 2007 17:34:10 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Contra 4 ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/98370/t/Contra-4.html#reply-98370</link>
			<description><![CDATA[ Hell, that started way before 2005.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Crawl and 1OOO)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/98370</guid>
			<pubDate>Fri, 04 Jan 2008 13:44:35 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Contra 4 ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/98368/t/Contra-4.html#reply-98368</link>
			<description><![CDATA[ <blockquote>
  Contra 4 is too difficult for a game released in 2007
</blockquote>???
<br>
<br>
Since when does the year a game was released determine how hard it should be? Oh right, since 2005 there&#39;s been a swing towards trying to please the
Katamari Damacy crowd, my bad. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (TaroSH)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/98368</guid>
			<pubDate>Fri, 04 Jan 2008 12:40:12 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Contra 4 ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/98364/t/Contra-4.html#reply-98364</link>
			<description><![CDATA[ I was gonna say something about that, but you&#39;ll notice they used the more vague &quot;sitting&quot; as opposed to, say, &quot;game&quot; or
&quot;attempt&quot;.  Beating a game in 3 <span style="font-style: italic;">tries</span> is obviously pathetic.  Three sittings?  Well, what&#39;s a sitting? 
Plopping down Saturday morning and playing 10 hours straight?  Or an hour of play after work, dinner, chores, maybe another hobby, and just before bed?  Pretty
different things.  I&#39;ll bet... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Crawl and 1OOO)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/98364</guid>
			<pubDate>Fri, 04 Jan 2008 07:15:14 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Contra 4 ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/98357/t/Contra-4.html#reply-98357</link>
			<description><![CDATA[ So....if you can&#39;t beat a game in three sittings it&#39;s excruciatingly hard?
<br>
<br>
I really don&#39;t care about console games much anymore. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Facilitypro)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/98357</guid>
			<pubDate>Fri, 04 Jan 2008 03:20:33 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Contra 4 ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/98235/t/Contra-4.html#reply-98235</link>
			<description><![CDATA[ <a target="_blank" title="I found a thread on insomnia&#39;s forums about it." href="http://forum.insomnia.ac/viewtopic.php?t=2197">I found a thread on
insomnia&#39;s forums about it.</a>
<br>
<br>
Someone there quoted a review that mentions the blank spots between screens being a problem.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Flying Omelette)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/98235</guid>
			<pubDate>Sat, 29 Dec 2007 23:04:10 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Contra 4 ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/98056/t/Contra-4.html#reply-98056</link>
			<description><![CDATA[ Eh, I ended up getting this for Christmas. Not sure when I&#39;ll get around to playing it. I&#39;d probably want to take on Contra 3 first. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (TaroSH)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/98056</guid>
			<pubDate>Tue, 25 Dec 2007 16:06:25 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Re: Contra 4 ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/97309/t/Contra-4.html#reply-97309</link>
			<description><![CDATA[ Two things:
<br>
<br>
1) These people probably say the first game is unbeatable without the thirty-lives code.
<br>
<br>
2) If it IS difficult, is it because of level design and enemy placement and whatnot? Or because of the blind spot and not being able to see bullets and
enemies? ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (TaroSH)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/97309</guid>
			<pubDate>Wed, 05 Dec 2007 02:14:08 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Contra 4 ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/97306/t/Contra-4.html#reply-97306</link>
			<description><![CDATA[ <a title="" target="_blank" href="http://www.gamespot.com/ds/action/contra4/review.html?sid=6183645">Gamespot said the difficulty is rage inducing</a> which
probably translates to a step above Lego Star Wars. Here&#39;s a bit of the review:
<br>
<br>

<blockquote>
  Intensity is really the name of the game here, and it&#39;s likely that it&#39;s going to be too much for some. More than perhaps any Contra game before it,
  Contra 4 is <em>hard</em>. Almost excruciatingly so. Normal difficulty... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (CLOUDBOND007)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/97306</guid>
			<pubDate>Wed, 05 Dec 2007 01:46:12 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Re: Contra 4 ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/97301/t/Contra-4.html#reply-97301</link>
			<description><![CDATA[ I have heard some people that it&#39;s difficulty lives up to the previous games from some reviews. And some some magazine said that the developers were big
Contra fans, but not being interested myself, I didn&#39;t read much more about it.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (CLOUDBOND007)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/97301</guid>
			<pubDate>Wed, 05 Dec 2007 01:24:24 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Re: Contra 4 ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/97292/t/Contra-4.html#reply-97292</link>
			<description><![CDATA[ That&#39;s another reason I don&#39;t think I want anything to do with it unless I can get it for cheap. I guess it&#39;s 4 because it takes place between 3
and Hard Corps. I&#39;ve only briefly played Contra 3, but why would they need something between those two games? ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (TaroSH)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/97292</guid>
			<pubDate>Tue, 04 Dec 2007 20:07:39 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Re: Contra 4 ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/97290/t/Contra-4.html#reply-97290</link>
			<description><![CDATA[ I hadn&#39;t heard about it until recently, when I was at a store, and there it was. 
<br>
<br>
Why is it Contra 4?  Hard Corps was good enough to be canon, and took place directly after 3.
<br>
<br>
Yeah, I don&#39;t think I&#39;m gonna gamble on it either until / unless I hear something.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Crawl and 1OOO)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/97290</guid>
			<pubDate>Tue, 04 Dec 2007 19:30:25 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Contra 4 ]]></title>
			<link>http://flyingomelettespalace.yuku.com/topic/8138/t/Contra-4.html</link>
			<description><![CDATA[ Has anybody heard anything about this game?  It was released not too long ago for the DS.
<br>
<br>
It sounds kind of interesting, but I&#39;m wary of it for two reasons:
<br>
<br>
1) The game covers both screens with a blind spot where the DS&#39; hinge is.  That was annoying in Yoshi&#39;s Island DS.
<br>
<br>
2) It was not made by Konami, but WayForward.  WayForward is the company that made Sigma Star Saga, and I thought that game kind of sucked.  They also did
Shantae on the Game Boy... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (TaroSH)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/topic/8138</guid>
			<pubDate>Tue, 04 Dec 2007 17:34:10 GMT</pubDate>
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