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        <title>Most memorable levels</title>
        <link>http://flyingomelettespalace.yuku.com/topic/8125/t/Most-memorable-levels.html</link>
        <description>
        <![CDATA[ Another crappy GameFAQs top 10 list.


But the premise interests me.  I might personally include


Level 8-2 (Super Mario Bros.)

Level 8-2 (Super Mario Bros. 2 JP)

Mondo (Super Mario World) - I want to fit in one of the Special World stages, but I&#39;m having trouble deciding which is the best.

Zozo (Final Fantasy VI)

Animal Antics (Donkey Kong Country 2)

Donut Plains 3 (Super Mario Kart)


though I&#39;d have to think about it longer.  Also, based on hearsay, Mike Tyson from Punch Out... ]]>
        </description>

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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/100417/t/Most-memorable-levels.html#reply-100417</link>
			<description><![CDATA[ I think Reggie&#39;s Castle from Kingsley&#39;s Adventure is going to be burned into my frontal lobes for a long time to come. That was one of the hardest and
longest things I&#39;ve ever gotten through in a game.
<br>
<br>
Besides that, it&#39;s hard for me to narrow down particular levels when so many things from the oldschool Zelda and Mario games are great.
<br>
<br>
Also, Kraid&#39;s Lair from the original Metroid. Haunting melody, difficult jumps, confusing navigation, and a fake boss.... ]]></description>

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			<author>feeds@yuku.com (sethrashnoo)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/100417</guid>
			<pubDate>Tue, 04 Mar 2008 14:23:32 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/98303/t/Most-memorable-levels.html#reply-98303</link>
			<description><![CDATA[ godot can also physically attack there but he sucks. i used the random battles in the tower to train up for the life3 spell, then moogle charm to the top. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (da dick)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/98303</guid>
			<pubDate>Tue, 01 Jan 2008 07:11:24 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/98254/t/Most-memorable-levels.html#reply-98254</link>
			<description><![CDATA[ It&#39;s not, but it might be &quot;thinking outside the box&quot;.
<br>
<br>
I don&#39;t remember exactly how I beat that area.  I know I didn&#39;t use the Moogle charm, but I&#39;m not sure if I used Umaro.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Crawl and 1OOO)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/98254</guid>
			<pubDate>Sun, 30 Dec 2007 12:45:58 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/98252/t/Most-memorable-levels.html#reply-98252</link>
			<description><![CDATA[ That doesn&#39;t sound like a glitch either.
<br> ]]></description>

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			<author>feeds@yuku.com (Flying Omelette)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/98252</guid>
			<pubDate>Sun, 30 Dec 2007 09:38:08 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/98249/t/Most-memorable-levels.html#reply-98249</link>
			<description><![CDATA[ Isn&#39;t the point of using Umaro just that he can physically attack there?
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Crawl and 1OOO)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/98249</guid>
			<pubDate>Sun, 30 Dec 2007 00:41:34 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/98242/t/Most-memorable-levels.html#reply-98242</link>
			<description><![CDATA[ I think he&#39;s actually talking about using the Moogle Charm, but that&#39;s a legitimate thing you can do in the game by its own rules. I&#39;m not even
sure I know what glitch is involved if you use Umaro, I&#39;ve never tried using him there.
<br> ]]></description>

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			<author>feeds@yuku.com (Flying Omelette)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/98242</guid>
			<pubDate>Sat, 29 Dec 2007 23:37:05 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/98239/t/Most-memorable-levels.html#reply-98239</link>
			<description><![CDATA[ using the yeti for fanatics&#39; tower? i dunno. that sounds like manipulating a bug to win. cheating. ]]></description>

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			<author>feeds@yuku.com (da dick)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/98239</guid>
			<pubDate>Sat, 29 Dec 2007 23:31:58 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/98085/t/Most-memorable-levels.html#reply-98085</link>
			<description><![CDATA[ Tower of Fanatics in Final Fantasy 6 was pretty damn insane until everyone figured out the easy way of beating it.
<br> ]]></description>

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			<author>feeds@yuku.com (perothecat)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/98085</guid>
			<pubDate>Wed, 26 Dec 2007 11:12:48 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/97761/t/Most-memorable-levels.html#reply-97761</link>
			<description><![CDATA[ The first time I beat the game, I thought the hardest fortress was the final one -- the optional one that leads to Bowser&#39;s back door. That&#39;s the one
that has the giant spikes that slam down.
<br>
<br>
The Forest of Illusion fortress is optional because it just leads to the Star Road.  The Choco Island one is optional because you can take a short-cut through
the Valley of Bowser to Wendy&#39;s castle after only beating a few stages, but then you miss half of that world.
<br>
<br>... ]]></description>

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			<author>feeds@yuku.com (Crawl and 1OOO)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/97761</guid>
			<pubDate>Mon, 17 Dec 2007 07:06:44 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/97759/t/Most-memorable-levels.html#reply-97759</link>
			<description><![CDATA[ There was this one fortress in Mario World that I liked. I think you got to it from the Forest of Illusion but it could be from Choco Isle or whatever
that&#39;s called. I remember it being pretty intense but completely optional.
<br> ]]></description>

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			<author>feeds@yuku.com (CLOUDBOND007)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/97759</guid>
			<pubDate>Mon, 17 Dec 2007 06:11:46 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/97752/t/Most-memorable-levels.html#reply-97752</link>
			<description><![CDATA[ I don&#39;t think I&#39;d name any Super Mario World stage as one of my &quot;most memorable&quot;, but if I had to pick something from Special World, it might
be Awesome (the ice world).
<br>
<br>
I used to think Outrageous (the forest stage) might have been close (assuming you don&#39;t just fly over it -- which probably disqualifies it), but this time,
it didn&#39;t really seem like much.  The only part that seemed tricky to me at all was at the end, and having a Yoshi there takes care of... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Crawl and 1OOO)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/97752</guid>
			<pubDate>Sun, 16 Dec 2007 23:44:15 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/97525/t/Most-memorable-levels.html#reply-97525</link>
			<description><![CDATA[ I think it&#39;s possible my brother got through it, but it would have been on the Game Boy Color.
<br>
<br>
I mentioned two stages in MDK2 already, but I might have been stuck longest on 7-A.
<br> ]]></description>

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			<author>feeds@yuku.com (Crawl and 1OOO)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/97525</guid>
			<pubDate>Tue, 11 Dec 2007 16:01:12 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/97524/t/Most-memorable-levels.html#reply-97524</link>
			<description><![CDATA[ The last stage of Blaster Master&#39;s going to be in my memory for a long time to come. Also, I&#39;m surprised no one&#39;s mentioned the Caves to Rhone in
Dragon Warrior 2. Maybe it&#39;s because I&#39;m one of the few people here who actually got through them. =P
<br> ]]></description>

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			<author>feeds@yuku.com (DOVEBLOB)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/97524</guid>
			<pubDate>Tue, 11 Dec 2007 15:29:50 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/97359/t/Most-memorable-levels.html#reply-97359</link>
			<description><![CDATA[ Moonside in Earthbound. Okay, not exactly a &quot;level&quot;, but it&#39;s one of the most memorable parts of any RPG for me.
<br> ]]></description>

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			<author>feeds@yuku.com (Kairobi King)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/97359</guid>
			<pubDate>Thu, 06 Dec 2007 13:51:33 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/97184/t/Most-memorable-levels.html#reply-97184</link>
			<description><![CDATA[ this is what i remember right now.
<br>
===
<br>
underworld i: the stygian abyss - level 7 &amp; 8 (fairly hard puzzle to crack. don&#39;t remember too clearly... the shortcuts. like a maze)
<br>
<br>
underworld ii: labyrinth of worlds - hmm quite a few interesting worlds in this game. there&#39;s one which is supposedly a star trek rip off(from a certain
episode), talorus. all the &quot;people&quot; in that world have very specialised tasks to perform, like the dialogician, for example.... ]]></description>

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			<author>feeds@yuku.com (da dick)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/97184</guid>
			<pubDate>Sun, 02 Dec 2007 00:47:09 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/97127/t/Most-memorable-levels.html#reply-97127</link>
			<description><![CDATA[ I also think the Clock Tower from Castlevania 3 is a very memorable level, despite that it comes so early.
<br>
<br>
Battletoads has a lot of memorable levels, but I&#39;ll go with the Speeder Bikes (level 3) and the Snakes (I think Level 6). I also like the Elevator stage.
<br>
<br>
The Whale dungeon is one of the most memorable in Alundra 2. The hatch puzzle is one of the toughest in the game, and there are a lot of other parts that are
difficult, especially if played on the harder setting.... ]]></description>

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			<author>feeds@yuku.com (Flying Omelette)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/97127</guid>
			<pubDate>Sat, 01 Dec 2007 01:07:04 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/97123/t/Most-memorable-levels.html#reply-97123</link>
			<description><![CDATA[ I&#39;d second a few of these, and add
<br>
<br>
Castlevania 3 - Aquarius (FO named the later clocktower, but the first one had a strong impression on me, too)
<br>
Goldeneye - Tough to narrow it down, but if I&#39;d pick 3, maybe Facility, Control, Aztec
<br>
MDK2 - Stage 10, also much of stage 8. (Maybe 8-C in particular)
<br>
Shinobi (PS2) - Final stage
<br>
Mars Matrix - Stage 4
<br>
Might and Magic - FO named a dungeon, but how about Dragadune? Another one that was memorable for me was... ]]></description>

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			<author>feeds@yuku.com (Crawl and 1OOO)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/97123</guid>
			<pubDate>Fri, 30 Nov 2007 23:51:35 GMT</pubDate>
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			<title><![CDATA[ Re: Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/reply/97119/t/Most-memorable-levels.html#reply-97119</link>
			<description><![CDATA[ 10 off the top of my head, in no particular order:
<br>
<br>
Level 6-2 of Ninja Gaiden.
<br>
The airship level in World 8 of Super Mario Bros. 3.
<br>
The final dungeon of Final Fantasy 4.
<br>
Rainbow Road in Super Mario Kart.
<br>
Venom (Level 6), Path 1 of Star Fox (this game has a lot of memorable levels for me, I&#39;ll just go with that one as my favorite)
<br>
The Soul Maze in Might &amp; Magic
<br>
All of World 8 of the original Super Mario Bros. I don&#39;t think I could really... ]]></description>

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			<author>feeds@yuku.com (Flying Omelette)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/sreply/97119</guid>
			<pubDate>Fri, 30 Nov 2007 23:17:14 GMT</pubDate>
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		<item>
			<title><![CDATA[ Most memorable levels ]]></title>
			<link>http://flyingomelettespalace.yuku.com/topic/8125/t/Most-memorable-levels.html</link>
			<description><![CDATA[ <a target="_blank" href="http://www.gamefaqs.com/features/top10/699.html">Another crappy GameFAQs top 10 list</a>.
<br>
<br>
But the premise interests me.  I might personally include
<br>
<br>
Level 8-2 (Super Mario Bros.)
<br>
Level 8-2 (Super Mario Bros. 2 JP)
<br>
Mondo (Super Mario World) - I want to fit in one of the Special World stages, but I&#39;m having trouble deciding which is the best.
<br>
Zozo (Final Fantasy VI)
<br>
Animal Antics (Donkey Kong Country 2)
<br>
Donut Plains 3... ]]></description>

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			<author>feeds@yuku.com (MaskedSheik)</author>
			<guid isPermaLink="true">http://flyingomelettespalace.yuku.com/topic/8125</guid>
			<pubDate>Fri, 30 Nov 2007 19:28:51 GMT</pubDate>
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